Physics for Game Developers (Paperback)
Enhance your games with digital physics, using accelerometers, touch screens, GPS, optical tracking devices, and 3D displays.
Physics for Game Developers (Paperback)
vare #: 58002876

Physics for Game Developers (Paperback)

vare #: 58002876

NOK 545

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Det som utmerker seg

Practical Applications
This book connects physics concepts directly to game development, making it easier for developers to implement physical simulations in their games, enhancing realism and engagement.
Accessible Content
Written with a non-technical audience in mind, it simplifies complex physics topics, allowing aspiring developers to grasp essential principles without a heavy mathematical background.
Hands-On Examples
Includes numerous examples and exercises tailored for game scenarios, enabling readers to practice skills effectively and apply new knowledge directly to their projects.

Produkt detaljer

Find Physics for Game Developers Edition 2 Paperback by David M Bourg and Bryan Bywalec at Ubuy NORGE. Get this book in a convenient paperback format. ISBN: 9781449392512.
  • If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You'll also get a handle on how to take advantage of various sensors such as accelerometers and optical tracking devices. Authors David Bourg and Bryan Bywalec show you how to develop your own solutions to a variety of problems by providing technical background, formulas, and a few code examples. This updated book is indispensable whether you work alone or as part of a team. Refresh your knowledge of classical mechanics, including kinematics, force, kinetics, and collision response Explore rigid body dynamics, using real-time 2D and 3D simulations to handle rotation and inertia Apply concepts to real-world problems: model the behavior of boats, airplanes, cars, and sports balls Enhance your games with digital physics, using accelerometers, touch screens, GPS, optical tracking devices, and 3D displays Capture 3D sound effects with the OpenAL audio API
Book formatPaperback
Fiction/nonfictionNon-Fiction
GenreComputing & Internet
Publication dateMay, 2013
Pages575
Reading levelProfessional & Vocational
SubgenreComputers
Series titleO'Reilly
Number in series1
Edition2nd ed.
PublisherO'Reilly Media
Original languagesEnglish
LanguageEnglish
Edu focusPhysics
Binding typePerfect Binding
Assembled product height9.1 in
Assembled product weight2.05 lb (930 grams)
Bisac subject headingComputers, Science

Hvem passer produktet for?

Suitable For
  • Aspiring Game Developers

    This book provides essential physics knowledge crucial for designing realistic game mechanics and enhancing gameplay experience.

  • Students in Game Design

    Ideal for students, this book complements educational curricula focused on video game development and physics applications.

  • Indie Developers

    Indie developers looking to self-learn physics can enhance their projects with practical examples from game development.

Not Suitable For
  • Physics Professionals

    Professionals seeking advanced physics concepts may find this book too basic and not in-depth enough for their needs.

PRODUKTBESKRIVELSE

About This Item

Get ready to take your gaming experience to the next level with "Physics for Game Developers Edition 2". Written by industry experts David M Bourg and Bryan Bywalec, this paperback book is a must-read for anyone interested in the gaming world. This edition comes with an updated ISBN number (9781449392512) and is formatted in a convenient paperback version, making it easy to read and understand.

With a publication date of May 7, 2013, this book will introduce you to the world of physics Game Developers Edition Paperback, giving you the tools you need to create exciting and realistic gaming experiences for your audience. With "Physics for Game Developers Edition 2", you will learn about game mechanics physics, gaming physics engine, game programming physics, advanced physics for game developers, and physics simulation games. This book covers everything from the basics of physics to more advanced topics like game physics algorithms, game art and physics, math for game developers, and game design principles. Whether you're a beginner or an experienced game developer, "Physics for Game Developers Edition 2" is the perfect guide to help you take your skills to the next level. With its engaging content and practical applications, this book is a must-have for anyone looking to create immersive gaming experiences.

So, upgrade your gaming skills today and get your hands on "Physics for Game Developers Edition 2"!.

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Kundespørsmål og svar

  • Spørsmål: Hvordan handle Physics for Game Developers (Paperback) online fra Ubuy?

    Svar: Det er enkelt å handle Physics for Game Developers (Paperback) online fra Ubuy.. Du trenger bare å søke etter produktet, velge fraktmetode mens du sjekker ut og få det levert til ditt sted.
  • Spørsmål: Er Physics for Game Developers (Paperback) tilgjengelig for nettbutikk i Norway?

    Svar: Ja, hos Ubuy Norway er dette produktet tilgjengelig for deg å handle til en rimelig pris.. Physics for Game Developers (Paperback) er ikke tilgjengelig lokalt, men du kan stole på oss med våre ekspressfrakttjenester.
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David Bourg; Bryan Bywalec All Books Editorial Review

Physics for Game Developers (Paperback) is a comprehensive guide designed for professionals and vocational learners in the computing and internet genre. This second edition, published by O'Reilly Media in May 2013, spans 575 pages and focuses on the essential physics concepts applied in game development. The book's perfect binding ensures durability, making it a reliable resource for developers aiming to enhance their understanding of physics in interactive entertainment. Readers appreciate the clarity and depth of explanations, making complex topics accessible. Whether you are a seasoned developer or just starting, this book provides valuable insights into integrating physics with programming.

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Fordeler

  • Comprehensive guide for game physics concepts
  • Ideal for professional and vocational learners
  • Durable perfect binding for long-term use
  • Published by reputable O'Reilly Media
  • Clear explanations and in-depth coverage

Ulemper

  • Might not be suitable for beginners without prior knowledge

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